Linking to OLE objects (Windows)When you link to an object, the object's data exists in a source file outside your FileMaker Pro database. Changes made to the source file are reflected in FileMaker Pro, so you can work with the most current information.Once an OLE object is linked to your database, you can activate the object to view or work with it.
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• In Layout mode, click where you want to place the object.
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3. In the Insert Object dialog, select Create from File.
4. Enter a filename, or click Browse and select the file.
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• In the Insert Object dialog, click Display As Icon.You see the icon that will display. Display an icon when, for example, an object contains related information that you don't want to work with each time you use the database. (Double-click the icon to see or hear the object's contents.)
• In the Insert Object dialog, select Change Icon (when Display As Icon is selected). Then select an option. (For From File, enter a filename, then choose an icon.) Click OK.
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• To change linked OLE objects, you must have the appropriate access privileges assigned in the source file.
• Because FileMaker Pro files can only receive OLE objects, you can copy a link from the application, but you can't link to an embedded object.
• When the source file for a link is deleted, the link can no longer be updated or activated. If you try to activate the object, you see a warning message. To unlink the OLE object (and stop the warning from displaying), choose Edit menu > Object > Links, then click Break Link. The link becomes a graphic object and has no OLE properties.
• You can link an OLE object from a different application to a FileMaker Pro file. In the other application, hold down Shift+Ctrl, and drag the object onto the FileMaker Pro file.